THOMAS DESLIENS

Art director, Director and producer


3 years of collaboration


We've been creating content, indentity and assets for 3 years.

I direct the creation of all assets, do R&D for the official website in collaboration with a talented illustrator.

I led the creation of a game in collaboration with a specialized studio and illustrators to create a 3-level rhythm side-scrolling video game with total liberty.




I wrote the scenario and work with a concept artist Mael Olivier Henry

Direction and edit

Reel assets Havana club collaboration

Havana club asked us to make a retro game for their website and with my team we found the concept of the game based on levels music of Ray man legend.

I work with concept artist Mael to make environment, a character design named Nicolas to create characters and a concept artist named Hugo to make collectibles.

With Amaury the chief of a development studio we work to gather every asset in Unity to make the game fluent and esthetic.

Then we work with IT team and graphic designer to make the UI interface to make it accessible to the public.

I think it was the project I preferred to work, really interesting and fun.

Using Format